AI Insights · Timothy · January 2022
Top 5 City Building Games in the US: Q4 2021 Performance
Discover the performance trends of the top 5 city building games in the United States during Q4 2021, with insights on weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 city building games in the United States demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared:
SimCity BuildIt from Electronic Arts saw its weekly revenue fluctuate, peaking at approximately $528K in the week of November 22. Weekly downloads ranged from 19K to 30K, with a notable increase towards the end of the quarter, reaching around 30K in the final week of December. Active users experienced minor fluctuations, averaging around 190K throughout the quarter.
Trading Legend by BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED experienced a peak weekly revenue of about $327K in mid-October. Downloads were relatively stable, with a slight dip in early November, averaging around 10K. Active users showed a slight decline from approximately 46K to 37K over the quarter.
The Simpsons™: Tapped Out, another title from Electronic Arts, had a significant revenue spike in mid-November, reaching around $346K. Weekly downloads varied between 8K and 12K, with active users maintaining a steady average of around 190K throughout the quarter.
Trailer Park Boys Greasy Money by Eastside Games exhibited relatively stable revenue, peaking at around $140K in the last week of December. Downloads remained low, averaging around 3K, while active users hovered around 22K to 24K over the quarter.
Legend City from NeoriginGames Publishing Co., Ltd. saw its highest weekly revenue in the final week of December, reaching about $150K. Downloads ranged from 5K to 12K, with active users showing a gradual increase, peaking at approximately 15K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.